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LazyPedia [EN]
  • 🦥How to Play Lazy Football
  • 🦥1. What is Lazy Football?
  • 🦥2. Creating a Team in Lazy Football
  • 🦥3. Player Skills & Power in Lazy Football
  • 🦥4. First Steps in Playing Lazy Football
  • 🦥5. User Interface in Lazy Football
  • 🦥6. Development of infrastructure in Lazy Football
  • 🦥7. NFTs and Buildings
  • 🦥8. Infrastructure and NFT Staff
    • 🦥8.1. Office: Team Management Center in Lazy Football
    • 🦥8.2. Training Center: Improving Players' Skills
    • 🦥8.3. Fitness Center: Player Recovery
    • 🦥8.4. Youth Academy: Development of Young Talents
    • 🦥8.5. Medical Center: Player Health and Safety
    • 🦥8.6. Stadium: Center of Profit and Popularity in Lazy Football
  • 🦥9. Web3 Wallet in Lazy Football
  • 🦥10. Market in Lazy Football
    • 🦥10.1 Packs
  • 🦥11. Managing NFTs in Lazy Football
    • 🦥11.1. Lazy Staff: Main Game NFT Collection in Lazy Football
    • 🦥11.2. Lazy Alpha: Genesis Collection in Lazy Football
    • 🦥11.3. Lazy Boxes: Special NFTs with Gems in Lazy Football
  • 🦥12. Unions in Lazy Football: Community and Competition
  • 🦥13. Tournaments in Lazy Football
    • 🦥13.1. Regional Leagues: Gateway to the Elite
    • 🦥13.2. Amateur Conference: Pathway to Regional Leagues
    • 🦥13.3. Champions League: The Pinnacle of Club Competition
    • 🦥13.4. Contenders League: Gateway to Greatness
    • 🦥13.5. Friendlies: Practice, Compete, Connect
  • 🦥14. Simulation of matches in Lazy Football
  • 🦥15. Match Visualization & Replay in Lazy Football
  • 🦥16. Team Fame in Lazy Football
  • 🦥17. Experience and levels of Lazy Football Managers
  • 🦥18. Lazy Football Game Economy
  • 🦥19. How to earn in Lazy Football?
  • 🦥20. How to Donate Wisely in Lazy Football?
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On this page
  • Main Functions
  • Working with NFT Specialists
  • Training Effectiveness Table
  • Training Options
  • Training Reports
  1. 8. Infrastructure and NFT Staff

8.2. Training Center: Improving Players' Skills

Previous8.1. Office: Team Management Center in Lazy FootballNext8.3. Fitness Center: Player Recovery

Last updated 17 days ago

Main Functions

  • Skill Enhancement. Players improve their skills by spending energy. Higher building levels increase the probability of training additional skills per session.

  • Expanded Training Slots. Every 5 building levels adds one additional training slot, increasing the number of players that can train simultaneously.

  • Fame Bonus. Reaching Level 20 grants your team an additional +10% Fame bonus.


Working with NFT Specialists

NFT Specialists from the Lazy Staff collection influence the effectiveness of player training through their “Coaching” skill.

  • Number of Skills per Session. The number of skills gained per training session depends solely on the Coaching skill level of the assigned NFT specialist. Without an NFT, every training session grants exactly 1 skill point, regardless of player age or other factors. With an NFT, higher Coaching skill levels provide more skills per session — refer to the in-game training effectiveness table for exact values.

  • Critical Success. A higher Coaching skill level also increases the chance of a critical success, which adds one extra skill point to the training result. The probability of a critical success is equal to the Coaching skill level. For example, a Coaching skill of 50 gives a 50% chance of triggering a critical success during training.

  • Probability Distribution. Each +1 Coaching skill increases the chance of receiving the maximum possible number of skills by 1%. The remaining probability is distributed equally among the other possible outcomes. The chance to get the minimum or not-the-minimum value is always split 50/50.

For example:

With a Coaching skill of 66, there is a 66% chance to receive the maximum number of skills per session. The remaining 34% is split evenly between the other outcomes:

  • If two other outcomes: 17% / 17%

  • If three: 11.3% / 11.3% / 11.3%, etc.


Training Effectiveness Table

The table below shows how many skills a player gains per training session based on two factors: Player’s age (from 10 to 16) and Coaching skill level (divided into ranges, from 0–5 up to 96–100).

Note: Players with 20 or less energy cannot be assigned to training!


Training Options

  • Free Training. Players undergo a standard 23-hour training session for free. Energy is deducted only after the session is completed.

  • Instant Training. This option allows you to complete training immediately by spending Gems. The cost starts at 1 Gem and increases by +1 Gem with each additional instant training within the same day (UTC time).

  • Removing from Training. You can cancel training at any moment before it finishes by using the “Remove” button. In this case, no energy is consumed.


Training Reports

The Reports section in the Training Center lets you review all completed and ongoing training sessions. Use it to track player development, spot training patterns, and plan your next improvements more strategically.

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Impact of Lazy Staff NFTs on Player Training Quality
Training Players of the DemiurgTeam and One Free Training Slot in Lazy Football
Training Reports of DermiurgTeam in Lazy Football