> For the complete documentation index, see [llms.txt](https://docs.lazy.football/how-to-lazy-football/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.lazy.football/how-to-lazy-football/game-economy.md).

# 8. Lazy Football Game Economy

The in-game economy of Lazy Football relies on the utilization of in-game assets such as Gems, Scout Insights, and the in-game currency LAZY, as well as interactions with NFTs and the stablecoin USDC on the Base blockchain (upon its mainnet release).

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### Main Assets and Tokens

### <img src="/files/Mv7KXew4b0pNfExjJXmN" alt="" data-size="line"> **Gems**

* Used to pay for boosts, accelerators (instant construction, training, etc.).
* Necessary for purchasing LAZY, breeding Lazy Alpha NFTs, and increasing the rarity of Lazy Staff NFTs.
* Users can participate in friendly matches with Gem stakes.
* Can be purchased with USDC, but withdrawal from the game is not available; however, Gems can be sold on the internal market.
* Used for Player auction when a player's price reaches 250% of the base value.

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### <img src="/files/CjbxyggwwGU4AUMfl5Kw" alt="" data-size="line"> **LAZY**

* The main in-game currency used for player salaries, building and maintaining facilities, and buying and selling players on the market.
* Provided to all users at the start of the game in equal amounts, earned during gameplay, purchasable with Gems, and not eligible for sale or withdrawal from the game.

#### Expenses in LAZY:

* Leveling up and maintaining buildings: Improving buildings requires significant investments of LAZY, with the cost increasing as the building level rises. Daily maintenance costs also depend on the level of each building.
* Player salaries: Calculated daily and depend on the strength level of each player.
* Purchasing players: Done through market operations, where managers can buy or sell players using LAZY.

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### <img src="/files/9gFqIiBfW8YItv5dUMxc" alt="" data-size="line"> Scout Insights

* Scout Insights are a collectible in-game asset used for crafting new players.
* Cannot be bought or sold on the Market. Scout Insights are obtained through:

  * Purchasing and opening packs&#x20;
  * Getting seasonal performance rewards (delivered also as Reward packs)

  Find more information about Scout Insights utility in section 13. [Scout Insights: Crafting a Player.](/how-to-lazy-football/scout-insights.md)

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### <img src="/files/0GX19BqCulu4IlG4UQp7" alt="" data-size="line"> USDC

* Used for purchasing Gems and trading NFTs on the Market.

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### ETH

* Required in the wallet to pay transaction fees on the Base network.

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### Financial Model

The game economy is actively adapted and optimized to ensure a balance between resource availability and incentivizing players to be active and engage in strategic planning.

Lazy Football offers a complex and multi-level economic system where strategic resource management plays a crucial role in the success of each manager.
