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LazyPedia [EN]
  • 🦥How to Play Lazy Football
  • 🦥1. What is Lazy Football?
  • 🦥2. Creating a Team in Lazy Football
  • 🦥3. Player Skills & Power in Lazy Football
  • 🦥4. First Steps in Playing Lazy Football
  • 🦥5. Development of infrastructure in Lazy Football
  • 🦥6. NFTs and Buildings
    • 🦥6.1. Office: Team Management Center in Lazy Football
    • 🦥6.2. Training Center: Improving Players' Skills
    • 🦥6.3. Fitness Center: Player Recovery
    • 🦥6.4. Youth Academy: Developing Young Talents
    • 🦥6.5. Medical Center: Player Health and Safety
    • 🦥6.6. Stadium: Center of Profit and Popularity in Lazy Football
  • 🦥7. Web3 Wallet in Lazy Football
  • 🦥8. Lazy Football Game Economy
  • 🦥9. Market in Lazy Football
    • 🦥9.1 Market: Players
    • 🦥9.2 Packs
      • 🦥9.2.1 Limited Pack Drops
    • 🦥9.3 NFTs
  • 🦥10. Managing NFTs in Lazy Football
    • 🦥10.1. Lazy Staff: Main Game NFT Collection in Lazy Football
    • 🦥10.2. Lazy Alpha: Genesis Collection in Lazy Football
    • 🦥10.3. Lazy Boxes: Special NFTs with Gems in Lazy Football
  • 🦥11. Scout Insights: Crafting a Player
  • 🦥12. Tournaments in Lazy Football
    • 🦥12.1. Regional Leagues: Gateway to the Elite
    • 🦥12.2. Amateur Conference: Pathway to Regional Leagues
    • 🦥12.3. Champions League: The Pinnacle of Club Competition
    • 🦥12.4. Contenders League: Gateway to Greatness
    • 🦥12.5. Friendlies: Practice, Compete, Connect
  • 🦥13. Unions in Lazy Football: Community and Competition
  • 🦥14. Match Simulation and Roster
  • 🦥15. Match Visualization & Replay in Lazy Football
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  1. 🦥9. Market in Lazy Football

🦥9.2 Packs

Previous9.1 Market: PlayersNext9.2.1 Limited Pack Drops

Last updated 12 days ago

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  • Limited Packs
  • Welcome Packs
  • Influence Packs (Referral-Based)
  • Reward Packs
  • Free Packs

Lazy Football offers multiple types of packs — from one-time welcome boosts to seasonal rewards and exclusive drops. Each pack includes a mix of resources, collectibles, and even ready-to-play players.

To trade packs in Market you would need a Web3 wallet connected.

User packs in the Inventory

Limited Packs

These packs are released in limited quantities and offer strong potential rewards.

Each new drop of Limited Packs will contain updated prizes and asset amounts based on in-game balance and economy.

Note: Only one player can drop per pack. If both drop conditions are met, the stronger player will be prioritized.

See the full Limited Packs Drop history


Welcome Packs

Welcome Packs are available once per team, per type. They’re designed to help new managers get a strong start in Lazy Football.

Free Welcome Pack (1 per team)

  • Player: 21 years old, Power 280–320, Center Forward (100% chance)

Small Welcome Pack ($1, 1 per team)

  • Gems: 1 (60% chance)

  • Scout Insights: 2–3 (100% chance)

  • LAZY: 5,000–10,000 (100% chance)

  • Player: 26–29 years old, Power 290–310, random position (100% chance)

Medium Welcome Pack ($3, 1 per team)

  • Gems: 1–3 (100% chance)

  • Scout Insights: 6–10 (100% chance)

  • LAZY Tokens: 15,000–25,000 (100% chance)

  • Player: 25–28 years old, Power 325–375, random position (100% chance)

Large Welcome Pack ($5, 1 per team)

  • Gems: 3–5 (100% chance)

  • Scout Insights: 10–14 (100% chance)

  • LAZY: 25,000–50,000 (100% chance)

  • Player: 24–27 years old, Power 350–400, random position (100% chance)


Influence Packs (Referral-Based)

Influence Packs reward managers who bring new players into the game. Each pack is unlocked by reaching a certain number of qualified referrals. Qualified referrals are users who purchased all Welcome packs.

Small Influence Pack (5 qualified referrals)

  • Gems: 4–6 (100% chance)

  • Scout Insights: 50–100 (100% chance)

  • LAZY: 100,000–200,000 (100% chance)

  • Player: 25–28 years old, Power 350–400, random position (100% chance)

  • Player 2: 25-26 years old, Power 450-500, random position (30% chance)

Medium Influence Pack (10 qualified referrals)

  • Gems: 8–12 (100% chance)

  • Scout Insights: 100–250 (100% chance)

  • LAZY: 250,000–400,000 (100% chance)

  • Player: 24–27 years old, Power 375–425, random position (100% chance)

  • Player 2: 24-25 years old, Power 500–550, random position (40% chance)

Large Influence Pack (25 qualified referrals)

  • Gems: 22–28 (100% chance)

  • Scout Insights: 250–500 (100% chance)

  • LAZY: 500,000–1,000,000 (100% chance)

  • Player: 23–26 years old, Power 400–450, random position (100% chance)

  • Player 2: 23-24 years old, Power 550-600, random position (50% chance)

MEGA Influence Pack (50 qualified referrals)

  • Gems: 45–55 (100% chance)

  • Scout Insights: 500–750 (100% chance)

  • LAZY: 1,250,000–2,000,000 (100% chance)

  • Player: 22–25 years old, Power 425–475, random position (100% chance)

  • Player 2: 22-23 years old, Power 600-700, random position (60% chance)

Elite Influence Pack (100 qualified referrals)

  • Gems: 90–110 (100% chance)

  • Scout Insights: 750–1000 (100% chance)

  • LAZY: 2,500,000–3,000,000 (100% chance)

  • Player: 21–24 years old, Power 450–500, random position (100% chance)

  • Player 2: 21-22 years old, Power 700-800, random position (70% chance)


Reward Packs

Reward Packs replace direct rewards like LAZY or Scout Insights. Players receive packs during the off-season based on their seasonal performance.

  • Reward packs are only claimable by the team that earned them.

  • They are visible in-game during the off-season period. Time to open Reward Packs is limited!

  • Rewards can include LAZY, Scout Insights, or both — depending on the tournament and placement.


Free Packs

Free Packs are available to all managers and help with regular boosts. They include:

Free Starter Pack

  • Available once per team (only for users who joined via referral)

  • Player: 21 years old, Power 280–320, Center Forward (100% chance)

Daily Pack (1 per team per day)

  • Scout Insights: 1 (1% chance)

  • LAZY: 5,000–10,000 (100% chance)

Daily Union Pack (1 per team per day, for union members)

  • Scout Insights: 1 (5% chance)

  • LAZY: 5,000–10,000 (100% chance)