🦥
LazyPedia [EN]
  • 🦥How to Play Lazy Football
  • 🦥1. What is Lazy Football?
  • 🦥2. Creating a Team in Lazy Football
  • 🦥3. Player Skills & Power in Lazy Football
  • 🦥4. First Steps in Playing Lazy Football
  • 🦥5. User Interface in Lazy Football
  • 🦥6. Development of infrastructure in Lazy Football
  • 🦥7. NFTs and Buildings
  • 🦥8. Infrastructure and NFT Staff
    • 🦥8.1. Office: Team Management Center in Lazy Football
    • 🦥8.2. Training Center: Improving Players' Skills
    • 🦥8.3. Fitness Center: Player Recovery
    • 🦥8.4. Youth Academy: Development of Young Talents
    • 🦥8.5. Medical Center: Player Health and Safety
    • 🦥8.6. Stadium: Center of Profit and Popularity in Lazy Football
  • 🦥9. Web3 Wallet in Lazy Football
  • 🦥10. Market in Lazy Football
    • 🦥10.1 Packs
  • 🦥11. Managing NFTs in Lazy Football
    • 🦥11.1. Lazy Staff: Main Game NFT Collection in Lazy Football
    • 🦥11.2. Lazy Alpha: Genesis Collection in Lazy Football
    • 🦥11.3. Lazy Boxes: Special NFTs with Gems in Lazy Football
  • 🦥12. Unions in Lazy Football: Community and Competition
  • 🦥13. Tournaments in Lazy Football
    • 🦥13.1. Regional Leagues: Gateway to the Elite
    • 🦥13.2. Amateur Conference: Pathway to Regional Leagues
    • 🦥13.3. Champions League: The Pinnacle of Club Competition
    • 🦥13.4. Contenders League: Gateway to Greatness
    • 🦥13.5. Friendlies: Practice, Compete, Connect
  • 🦥14. Simulation of matches in Lazy Football
  • 🦥15. Match Visualization & Replay in Lazy Football
  • 🦥16. Team Fame in Lazy Football
  • 🦥17. Experience and levels of Lazy Football Managers
  • 🦥18. Lazy Football Game Economy
  • 🦥19. How to earn in Lazy Football?
  • 🦥20. How to Donate Wisely in Lazy Football?
Powered by GitBook
On this page
  • Format & Participation
  • Standings & Tiebreakers
  • Promotion & League Advancement
  • Rewards
  • Bonus Skill Awards
  • Always a Chance to Advance
  1. 13. Tournaments in Lazy Football

13.2. Amateur Conference: Pathway to Regional Leagues

Format & Participation

  • Unlimited Teams: Any number of teams can join the Amateur Conference — this is the main entry point for all new managers in Lazy Football.

  • Swiss System: The tournament follows the Swiss system. On Match Day 1, pairs are formed by matching teams of similar Power11 from all registered participants. From Match Day 2 onwards, teams are paired according to their current position in the standings. No two teams can face each other more than once per season.

  • Season Length: Amateur Conference runs for 30 match days, synchronized with the Regional Leagues.

  • New Teams: All new clubs in Lazy Football automatically join the Amateur Conference and are included in the draw for the next match day.

  • Points: Standard football points system applies (3 for a win, 1 for a draw, 0 for a loss). The standings update after every round.


Standings & Tiebreakers

Final standings are determined using these criteria, in order:

  1. Points earned (more is better)

  2. Number of matches played (fewer is better, to reward late-joining teams who excel)

  3. Goal difference

  4. Goals scored

  5. Number of wins

  6. Fair play ranking (fewest yellow/red cards; 1 red = 2 yellow)

  7. Power11 rating (lower total Power11 is better)


Promotion & League Advancement

  • Fast Track to D1: At the end of each season, the top 64 teams from the Amateur Conference are promoted to Division 1 (while only D1 exists).

  • Expansion When New Divisions Launch: When Division 2 (D2) is introduced, the top 64 teams from the Amateur Conference move up to D1, and the next 1,024 top-performing teams are randomly assigned to D2 divisions. When Division 3 (D3) launches, the same principle applies: after vertical rotation and play-offs between D2 and D3, the best remaining Amateur Conference teams fill the new D3 slots.

  • Initial Qualifier: In Season 1, the Amateur Conference served as the main qualifier for creating the Regional Leagues. The first 512 teams entered D1.

  • Ongoing Promotion & Play-offs: In subsequent seasons, the bottom two teams from each higher division are directly relegated and replaced by the top-1 teams from the division below. Teams finishing 11th–14th in a higher division enter promotion/relegation play-offs with the 2nd–3rd placed teams from the lower division. This ensures constant movement and fair competition throughout the league pyramid as the game community grows.


Rewards

  • Teams earn LAZY, Scout Insights, and individual player bonuses based on performance, mirroring the reward logic in Regional Leagues, though on a smaller scale.

  • Top performers not only secure promotion but also enjoy valuable in-game rewards.

LAZY Rewards Distribution:

Each season, 150 million LAZY is distributed among the top 512 teams in the Amateur Conference, proportional to the points each club earns. The leading teams typically receive around 1 million LAZY. This structure ensures that both new and ambitious managers have real incentives to compete and progress.

Scout Insights Distribution:

Each season in the Amateur Conference, a total of 1,642 Scout Insights are distributed among the top 100 teams, based on their final standings (see the full breakdown above). This system rewards consistent performance and encourages all clubs to aim for the top spots.

Place
Prize (Scout Insights)

1st

100

2nd

85

3rd

75

4th

66

5th

60

6th

54

7th

50

8th

46

9th

42

10th

38

11th

34

12th

30

13th

26

14th

24

15th

22

16th

20

17 - 18th

19

19 - 20th

18

21 - 22th

17

23 - 24th

16

25 - 30th

15

31 - 50th

12

51 - 100th

10

Bonus Skill Awards

Individual player achievements in the Amateur Conference are rewarded with direct skill point bonuses at the end of the season. These bonuses recognize the league’s most impactful and creative players, motivating managers to develop attacking football and celebrate top performers. Each division keeps its own detailed statistics, which you can check at any time during the season.

Top 5 in Each D1 League – Goals Scored:

  1. +5 Shooting

  2. +4 Shooting

  3. +3 Shooting

  4. +2 Shooting

  5. +1 Shooting

Top 5 in Each D1 League – Assists:

  1. +5 Passing

  2. +4 Passing

  3. +3 Passing

  4. +2 Passing

  5. +1 Passing

Top 5 in Each D1 League – Goal Contributors (Goals + Assists):

  1. +5 Technique

  2. +4 Technique

  3. +3 Technique

  4. +2 Technique

  5. +1 Technique


Always a Chance to Advance

The Amateur Conference remains a vibrant and dynamic tournament, offering every new or returning manager a fair shot at climbing the ranks and entering the Regional Leagues. Each season is a new opportunity to prove your skills, compete for prizes, and launch your journey to the top of Lazy Football.

Previous13.1. Regional Leagues: Gateway to the EliteNext13.3. Champions League: The Pinnacle of Club Competition

Last updated 16 days ago

🦥
🦥
Tournament Table of the Amateur Conference before the First Round of Competitions