🦥6.5. Medical Center: Player Health and Safety

Main Functions

The Medical Center is a dedicated facility for treating injured players and conducting mandatory medical check-ups. Both processes are essential for maintaining squad availability — injured players or those who missed a check-up are not allowed to join matches.

  • Injury Treatment. Players recover from injuries over time. The recovery speed and number of players treated simultaneously depend on the building’s level and the assigned NFT.

  • Check-Ups. Performed manually. Each check-up lasts 23 hours and must be completed before the deadline to make the player eligible for matches.

  • Capacity Growth. Every 5 levels increases the number of players that can be undergoing treatment or check-up simultaneously.

Medical Center upgrade information

Important Rules

  • Players who are injured or overdue for a check-up cannot participate in matches.

  • Injury recovery happens automatically, even without adding a player to the Center. But NFT specialists accelerate the process using the Medicine skill— in this case, a player should be added to the Medical Center for a faster treatment.

  • Check-up frequency depends on the rarity of the assigned NFT:

    Without NFT / Common NFT: every 60 days Uncommon: 70 days Rare: 80 days Epic: 90 days Legendary: 100 days


Player Health Warnings

  • Injured Players. Marked with a red medical cross in the roster. After recovering from an injury, player’s energy is restored via the Fitness Center, depending on its level. For example: Fitness Center level 1 → restores 81% energy Fitness Center level 20 → restores 100% energy

More information about injuries is in section 14. Simulation of matches in Lazy Football.

Check-up Status. Players requiring a check-up are marked with a yellow stethoscope (if fewer than 10 days remain) or a red stethoscope (if fewer than 3 days remain).

Players who miss their check-up deadline become ineligible for matches until the check-up is completed.


Working with NFT Specialists

NFTs with the Medicine skill improve injury recovery speed. For example, a skill level of 50 increases healing speed by 100%, cutting the recovery time in half.

❗ Check-up duration is fixed at 23 hours and does not depend on NFT.

See the in-game table for exact multipliers, where Skill Level is your Lazy Staff NFT level, and Value is recovery time reduction (%).

Influence of NFT Lazy Staff on the Frequency of Check-ups and Acceleration of Player Recovery

Instant Options

  • Instant Check-Up. The first check-up per day costs 1 Gem, each additional one increases by +1 Gem.

  • Instant Recovery. The cost equals the sum of all remaining injury days.

Example: 6-day injury = 1 + 2 + 3 + 4 + 5 + 6 = 21 Gems.

You don't have to heal the entire injury at once — you can select a partial recovery to save Gems.

Example: with a 6-day injury, instant full recovery = 1+2+3+4+5+6 = 21 Gems You can heal 3 days only: 1+2+3 = 6 Gems, then wait the rest.

Plan your strategy — combining partial instant recovery with regular healing can save a lot of Gems.


Player Management in the Medical Center

  • You can remove a player from recovery at any time, preserving their current condition.

  • When a player is removed during a check-up, the check-up progress is not saved.

Last updated