# 6.5. Medical Center: Player Health and Safety

### **Main Functions** ![](https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2FAgAPlMw6RkNhl6UQWQVV%2Fimage.png?alt=media\&token=3ad6326e-e88f-48d9-b142-7ed3e73fe8d8)

The Medical Center is a dedicated facility for treating injured players and conducting mandatory medical check-ups. Both processes are essential for maintaining squad availability — **injured players or those who missed a check-up are not allowed to join matches.**

* **Injury Treatment.** Players recover from injuries over time. The recovery speed and number of players treated simultaneously depend on the building’s level and the assigned NFT.
* **Check-Ups.** Performed manually. Each check-up lasts 23 hours and must be completed before the deadline to make the player eligible for matches.
* **Capacity Growth.** Every 5 levels increases the number of players that can be undergoing treatment or check-up simultaneously.

<figure><img src="https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2FVXlCtLSHUE7YxKChFhzW%2Fimage.png?alt=media&#x26;token=de2720f9-8d51-4769-9538-20fe8e7f795e" alt=""><figcaption><p>Medical Center upgrade information</p></figcaption></figure>

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### Important Rules

* Players who are injured or overdue for a check-up cannot participate in matches.
* Injury recovery happens automatically, even without adding a player to the Center. But NFT specialists accelerate the process using the **Medicine** skill— in this case, a player should be added to the Medical Center for a faster treatment.&#x20;
* Check-up frequency depends on the rarity of the assigned NFT:

  Without NFT / Common NFT: every 60 days\
  Uncommon: 70 days\
  Rare: 80 days\
  Epic: 90 days\
  Legendary: 100 days

***

### Player Health Warnings

* **Injured Players** are marked with a red medical cross in the roster. <img src="https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2FyH5GVikF8bD6WJmK2ixZ%2Fimage.png?alt=media&#x26;token=0fa1aea3-6f76-429d-8b20-e1fe229497d4" alt="" data-size="original">
* After recovering from an injury, player’s energy is restored via the Fitness Center, depending on its level.\
  **For example:**\
  \&#xNAN;*Fitness Center level 1 → restores 81% energy*\
  *Fitness Center level 20 → restores 100% energy*

More information about injuries is in section 14. [Simulation of matches in Lazy Football](https://docs.lazy.football/how-to-lazy-football/match-simulation-and-roaster#in-game-player-injuries).

• **Check-up Status.** Players requiring a check-up are marked with a stethoscope:

Yellow: if fewer than 10 days remain until check-up ![](https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2Fa4d75mLNOh0MFf6RkRTZ%2Fimage.png?alt=media\&token=074fc9c9-32f4-4006-bf9a-8599418a7d1e)

Red: if fewer than 3 days remain until check-up ![](https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2F2t0zyvqWjNO3BpxCbcCK%2Fimage.png?alt=media\&token=3c3b1f11-be09-48c6-843c-84c54e231e5b)

Blue: undergoing check-up ![](https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2FGNKq8UEbnbJ2UyJKiVZS%2Fimage.png?alt=media\&token=2e1dc6e2-a3ac-4a53-8320-96c961087f11)

**Players who miss their check-up deadline become ineligible for matches until the check-up is completed.**

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### Working with NFT Specialists

NFTs with the **Medicine** skill improve injury recovery speed. For example, a skill level of 50 increases healing speed by 100%, cutting the recovery time in half.

<figure><img src="https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2FotSEdfiGDNmIjZ77D7B3%2F%7BC5179057-BD98-4969-9A28-E07079B3BEFA%7D.png?alt=media&#x26;token=46e39a6b-b2b1-4e4a-b844-d9711befe910" alt="" width="346"><figcaption><p><strong>Medicine skill is highlighted in the Medical Center</strong></p></figcaption></figure>

> ❗ Check-up duration is fixed at 23 hours and does not depend on NFT.

**See the in-game table for exact multipliers, where Skill Level is your Lazy Staff NFT level, and Value is recovery time reduction (%).**

<figure><img src="https://3004875896-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4WhwJ4WFFwQZNK6amQb4%2Fuploads%2FKxvLl5nDD0sGWV6D0woC%2FFrame%201547.png?alt=media&#x26;token=588cdbe4-d954-42c6-9ca8-dbe4a6f36ec3" alt=""><figcaption><p>Influence of NFT Lazy Staff on the Frequency of Check-ups and Acceleration of Player Recovery</p></figcaption></figure>

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### Instant Options

* **Instant Check-Up.** The first check-up per day costs 1 Gem, each additional one increases by +1 Gem.
* **Instant Recovery.** The cost equals the sum of all remaining injury days.

**Example:** 6-day injury = 1 + 2 + 3 + 4 + 5 + 6 = 21 Gems.

You don't have to heal the entire injury at once — you can select a **partial recovery** to save Gems.

Example: with a 6-day injury, **instant** full recovery = 1+2+3+4+5+6 = 21 Gems\
You can heal **3 days** only: 1+2+3 = **6 Gems**, then wait the rest.&#x20;

Plan your strategy — combining partial instant recovery with regular healing can save a lot of Gems.

***

### Player Management in the Medical Center

* You can remove a player from recovery at any time, preserving their current condition.&#x20;
* When a player is removed during a check-up, the check-up progress is not saved.
