🦥6.5. Medical Center: Player Health and Safety
Main Functions
The Medical Center is a dedicated facility for treating injured players and conducting mandatory medical check-ups. Both processes are essential for maintaining squad availability — injured players or those who missed a check-up are not allowed to join matches.
Injury Treatment. Players recover from injuries over time. The recovery speed and number of players treated simultaneously depend on the building’s level and the assigned NFT.
Check-Ups. Performed manually. Each check-up lasts 23 hours and must be completed before the deadline to make the player eligible for matches.
Capacity Growth. Every 5 levels increases the number of players that can be undergoing treatment or check-up simultaneously.

Important Rules
Players who are injured or overdue for a check-up cannot participate in matches.
Injury recovery happens automatically, even without adding a player to the Center. But NFT specialists accelerate the process using the Medicine skill— in this case, a player should be added to the Medical Center for a faster treatment.
Check-up frequency depends on the rarity of the assigned NFT:
Without NFT / Common NFT: every 60 days Uncommon: 70 days Rare: 80 days Epic: 90 days Legendary: 100 days
Player Health Warnings
Injured Players. Marked with a red medical cross in the roster. After recovering from an injury, player’s energy is restored via the Fitness Center, depending on its level. For example: Fitness Center level 1 → restores 81% energy Fitness Center level 20 → restores 100% energy
More information about injuries is in section 14. Simulation of matches in Lazy Football.
• Check-up Status. Players requiring a check-up are marked with a yellow stethoscope (if fewer than 10 days remain) or a red stethoscope (if fewer than 3 days remain).
Players who miss their check-up deadline become ineligible for matches until the check-up is completed.
Working with NFT Specialists
NFTs with the Medicine skill improve injury recovery speed. For example, a skill level of 50 increases healing speed by 100%, cutting the recovery time in half.
❗ Check-up duration is fixed at 23 hours and does not depend on NFT.
See the in-game table for exact multipliers, where Skill Level is your Lazy Staff NFT level, and Value is recovery time reduction (%).

Instant Options
Instant Check-Up. The first check-up per day costs 1 Gem, each additional one increases by +1 Gem.
Instant Recovery. The cost equals the sum of all remaining injury days.
Example: 6-day injury = 1 + 2 + 3 + 4 + 5 + 6 = 21 Gems.
You don't have to heal the entire injury at once — you can select a partial recovery to save Gems.
Example: with a 6-day injury, instant full recovery = 1+2+3+4+5+6 = 21 Gems You can heal 3 days only: 1+2+3 = 6 Gems, then wait the rest.
Plan your strategy — combining partial instant recovery with regular healing can save a lot of Gems.
Player Management in the Medical Center
You can remove a player from recovery at any time, preserving their current condition.
When a player is removed during a check-up, the check-up progress is not saved.
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